What is UX Design? A Guide to Get You Started

Ever used an app that was just infuriating? Buttons in completely random locations or a process that just didn’t make sense ? Think about a favourite app of yours - the one that just feels intuitive, easy, and even a bit enjoyable to use.

The difference between those two experiences isn’t down to chance - it’s down to a lot of careful, user-focused problem-solving - which is the core of what UX design is all about. UX design encompasses all aspects of a user’s interaction with a product or service, including usability, functionality, and the overall customer journey—not just the visual elements.

When I started out in the tech world, I thought that ‘design’ was all about making things look pretty - colours, fonts and all that jazz. And yeah, that’s part of it (something called User Interface or UI design) - but the real magic happens beneath the surface.

User Experience (UX) design is the process of creating products, services or systems that genuinely make people’s lives easier and more enjoyable to use - this involves figuring out how to make the whole process of getting to know and use a product work seamlessly - from branding to usability and function. It’s about understanding what users want, figuring out their pain points, and creating solutions that aren’t just functional but also easy and pleasant to use.

In this guide, I’m going to share my thoughts on what UX design is all about, what a typical day in the life of a UX designer looks like, and how you can start thinking like one too. Whether you’re thinking about a new career or just curious about the tech you use every day, this comprehensive guide is for you.

Introduction to UX Design

User Experience (UX) design is all about putting people at the heart of the design process. It’s a multidisciplinary field that brings together psychology, technology, and creativity to craft products that are not only functional, but also enjoyable and meaningful to use. UX designers rely on a toolkit of methods—like user research, usability testing, and interaction design—to make sure every product is tailored to the real needs of its target audience.

At the core of UX design is the idea of understanding users: who they are, what they need, and how they behave. This starts with conducting user research, which helps designers empathize with users and uncover their true motivations and pain points. By using design thinking, UX designers can step into the shoes of their users, identify challenges, and brainstorm innovative solutions.

But it doesn’t stop there. Testing designs with real users through usability testing is a crucial step in the process. This allows designers to see firsthand how people interact with a product, spot any stumbling blocks, and refine the experience until it feels just right. Whether it’s a website, a mobile app, or a piece of software, the goal is always the same: to create a user experience that feels intuitive, seamless, and satisfying.

In short, UX design is about more than just making things look good—it’s about making sure they work well for the people who use them. By focusing on user research, interaction design, and continuous testing, UX designers can create products that truly resonate with their target audience.


The Basics of User Experience Design

At its heart, UX design is about making a product or service useful, enjoyable and easy to use for people.

It’s not just about the digital screen - it’s about the whole journey people go through with a company, its services and its products.

Don Norman, a brilliant cognitive scientist who came up with the term “user experience”, put it well when he said it covers all the different bits of the person’s experience with a system - including graphics, the interface, how you physically interact with it, and the instructions that come with it. This comprehensive scope of UX includes physical interaction as a key component, as well as industrial design graphics, which play a crucial role in the physical and aesthetic aspects of product design. It’s all about looking at the whole picture and putting the human at the centre of the design process.

Consider ordering a pizza. A great user experience will include:

  • How easily you were able to find the pizza place online.

  • How simple it was to navigate their website or app

  • Whether you could customise your order without getting confused

  • The clarity of the payment process and how secure you felt

  • The email you get to confirm your order and the delivery tracking details

  • The design of the box it arrives in

  • How easy it was to get in touch with customer support if something goes wrong

UX design aims to improve the overall customer’s experience with a product or service, ensuring satisfaction at every touchpoint.

A UX designer’s job is to think through every step of that process, figure out where things might go wrong (we know these as “pain points”) and design a smoother, more pleasant way to do things. Above all, we are the advocates for the people using the product.

Key usability tips for UX Design

To help guide our work, a lot of designers rely on established principles like Jakob Nielsen’s 10 Usability Heuristics. These aren’t strict rules - more like a set of guiding principles that help us evaluate a product’s usability. Here are a few key examples

  • Keeping the user informed - what’s happening? Is the file uploading? Has the payment gone through? A simple progress bar or confirmation message can make all the difference.\

  • Giving the user control and a sense of freedom - we all make mistakes, after all - so giving them a clear way to opt out or cancel a process is vital.\

  • Being consistent - users shouldn’t have to wonder what’s going on - following industry standards and conventions helps users predict expected behavior, which increases trust in the interface and makes it much easier to use something new.\

  • Making things easy to spot - rather than relying on the user to remember something - just show them.

These principles help guide us in creating interfaces that are intuitive and reliable.

UX vs. UI Design: What’s the Difference?

One thing that always gets my goat when talking about design is the confusion between UX and User Interface (UI) design. People often just group them together as “UX/UI” but they are two separate disciplines that work together.

Here’s a pretty simple analogy: If a product is a house, UX is the architectural blueprint and UI is the interior design.

  • UX Design (The Blueprint): This is the underlying structure and flow of the product. How many rooms are there? How do you get from the kitchen to the living room? Is the bathroom easy to find for a guest? A UX designer makes sure the house is functional, makes sense and meets the needs of the people living there. It’s all about the information architecture, user flows, and overall usability.

  • UI Design (The Interior Decor): How a product looks and feels on the outside, from the color of the walls to the style of the furniture - is the light switch easy to spot and press? A UI designer focuses on visual design as a fundamental element of both UI and UX, ensuring that visual elements like colors, images, and symbols are used effectively. They work with design elements such as typography, color, and layout—the foundational components that create effective and aesthetically pleasing user experiences. The visual and interactive bits - like buttons, typography, colors, icons, and spacing - are made attractive yet clear, to make sure the user experience (UX) decision makers’ plans are clear to users.

A house with a lovely decor but a terrible floor plan is a nightmare to live in, and a product that is beautiful but the UX is all over the place will flop in the long run. You need both to create a really great experience.

The UX design process: a step-by-step guide

The job of a UX designer is all over the place, but my work usually follows a pretty set routine.

My day to day tasks include activities like designing prototypes, conducting user research, and collaborating with team members to ensure a smooth workflow. Throughout the UX design process, I handle many different tasks such as creating personas, developing wireframes, conducting usability testing, and documenting design decisions.

It’s not about having some kind of creative flash of brilliance all of a sudden and then you’re done - it’s about methodically solving problems with a lot of empathy. Here’s the typical path I follow on a project, which is all based around the Design Thinking process.

Phase 1: Get inside the users head and do some user research

You can’t really solve a problem if you don’t know what it is. So every project starts when I conduct user research. I’ve got to try and put myself in the user’s shoes and get an idea of their needs, goals, and frustrations. My main goal is to figure out some basic questions: Who are we designing for? Why do they need this? What are the problems they are running into in their life right now? It’s crucial to focus on target users to ensure the design meets the needs of specific user groups. Understanding user needs is at the core of creating a product that truly solves their problems.

Some of my go-to methods for getting a feel for this include:

  • User Interviews: I sit down and have a chat with real users or people who might use the product. This is the qualitative method that always gives me the most rich and interesting insights.

  • Surveys: I get a bunch of quantitative data from a big group to see if I can spot any patterns or validate my assumptions.

  • Looking at the competition: I check out what the competition is up to and see what they’ve got that we don’t.

  • Creating user personas: I put together user personas—fictional character profiles based on my research—that help profile target users and inform design decisions for the team.

To do all this, I first need to identify user groups and understand who the users are, what motivates them, and what challenges they face.

The key here is empathy. I’ve got to try and put my own assumptions aside and really listen to what people are actually going through.

Phase 2: Define the problem, brainstorm and structure

Once I’ve got a good handle on the user and the problem, I put all the research together to make a clear statement of what we’re trying to solve. Then I start working on what the solution is going to look like. This is where Information Architecture (IA) comes in - it’s like curating a library so that people can find what they need easily. For a website or app, it means laying out the content and features in a logical and easy-to-use way, which we often visualize with sitemaps or user flows. At this stage, I develop foundational design concepts—these are the core ideas and frameworks that guide the structure and terminology of the user experience. I also brainstorm and generate design ideas, focusing on user-centered solutions that address the needs identified in the research.

After that, I put together some wireframes. A wireframe is just a basic, low-fidelity layout of a screen - think of it as a skeleton. It’s got no color, no fancy fonts, just some boxes and lines to show where things are going to go. This lets me focus on the structure of the product, the hierarchy, and the user flow without getting bogged down in details. At this point, user stories are used to capture user requirements and inform the design process, ensuring that the wireframes and prototypes align with real user needs.

Phase 3: Build prototypes and usability testing

A wireframe is static, but a prototype is interactive. Using tools like Figma or Adobe XD, I link the wireframes together or put together some more polished mockups to make a clickable model of the app or website. It’s not a finished product, there’s no code to speak of yet, but it gives people an idea of how it will all work. Prototypes can be different levels of detailed:

  • Low-fidelity: I might use paper prototypes or simple wireframes as an initial, low-fidelity way to visualize and evaluate user interactions, testing out core concepts and flows early on.

  • High-fidelity: These are much more detailed, very close to the final product, and are used for detailed usability testing to see if people get stuck or confused.

Then I get to my favorite bit: I conduct usability testing. I put the prototype in front of some real users and give them some tasks to do. Usability tests are essential for evaluating the effectiveness of the design and identifying areas for improvement. User testing helps me gather feedback directly from real users, ensuring the product meets their needs. Then I sit back, watch and listen. Do they get stuck? Do they look confused? Where do they hesitate? This is where all my brilliant ideas get knocked down and every failure is a chance to learn something new. The feedback I get here is super valuable, it tells me exactly what to fix. Feedback from these sessions directly informs the development of better design solutions.

Phase 4: Implement, analyze and refine

UX design isn’t a straight line - based on the feedback from the testing, I go back and refine the wireframes and prototype. Maybe I reorganize the layout, change some wording on a button or simplify a complicated flow. This cycle of prototyping, testing and refining keeps going until we have a design that really works for users.

When the design is all good and validated, I work closely with the UI designers to add the final visual polish. The completed visuals, layout, and prototypes form the finished design, which is essential for guiding development. This stage represents the final design, the culmination of the entire design process. Then comes the handoff to developers where I give them detailed specs and assets to make sure the vision gets built right.

But that’s not the end. We then use UX analytics and user feedback tools to see how the product is performing in the real world. Data analysis of these results informs further design improvements, ensuring the product continues to meet user needs, and that data feeds right back into the next iteration of the design process.

Essential skills and tools for UX designTo make it in UX design, you’ll need to combine a knack for the human side of things with the technical know-how to work with various tools.

The Human Stuff: Core Skills

  • Empathy is a biggie - being able to put yourself in someone else’s shoes and feel what they’re feeling - it’s the foundation of all good design.

  • Communication & Storytelling - you’ve got to be able to clearly explain why you made certain design decisions, and what you were trying to solve for. This isn’t just about talking to other designers - it’s about convincing developers, product managers and clients that your design is going to work.

  • Collaboration is key - UX is a team effort. You’ll be working with other designers, researchers, writers, engineers and stakeholders on a daily basis.

  • Critical Thinking & Problem-Solving - this is the ability to look at a problem from all angles, and not just accept the obvious solution. You need to be able to break down complex issues, and challenge your own assumptions along the way.

The Tech Stuff: Essential Tools

  • Design & Prototyping Tools - Figma is the industry favourite when it comes to collaboration. Sketch, Adobe XD and others are also worth checking out. This is where all your wireframes, mockups and prototypes come to life. Generative AI tools are increasingly used to automate design options and enhance the UX design process. Artificial intelligence also plays a key role in UX research, prototyping, and problem-solving, streamlining workflows and improving outcomes.

  • Whiteboarding Tools - Miro and FigJam are awesome for brainstorming, mapping out user flows, and collaborating with your team remotely.

  • User Research & Testing Tools - if you want to know what people really think about your design, these are the tools for the job - UserTesting.com, Maze, Lookback and others.

  • UX Analytics Tools - Userpilot, Hotjar, FullStory and more - these help you understand how people are actually using your product, and spot any areas that need work.

  • Accessibility Tools - Adhering to Web Content Accessibility Guidelines (WCAG) is essential for ensuring your designs are accessible to all users, including those with disabilities.

  • A pen and paper don’t go amiss either - sometimes the best way to get an idea down is with a quick sketch or jot down some notes on a piece of paper.

Getting Started in UX

One of the things that makes this field so great is that people come to UX from all sorts of backgrounds - psychology, graphic design, marketing… even event planning. In the digital age, the importance of UX design has grown as technology shapes how we interact with information and services. UX professionals focus on creating digital products—such as websites, mobile apps, and software—that are intuitive and accessible. The field is centered on understanding human users, their needs, behaviors, and mental models to ensure digital experiences are effective and enjoyable. UX loves the diversity this brings - if you’re interested, here are some answers to some of the questions you’re probably asking:

Do I need a degree to be a UX designer?

No. While some designers do have degrees in related fields, it’s by no means necessary. What really matters is your skills, your process, and your portfolio - most companies are far more interested in seeing some actual design work than a degree certificate.

Do I need to know how to code?

Not necessarily. While having a basic understanding of HTML, CSS and what makes the web tick is pretty handy, it’s not a requirement. Having some coding skills can definitely give you an edge, but it’s not a barrier to entry.

Getting Started Today

Here are some things you can do right now to get started:

  1. Learn the Basics - start with the fundamentals. Read Don Norman’s “The Design of Everyday Things” to get yourself up to speed. Follow top UX blogs and explore online courses like those on Coursera or from the Interaction Design Foundation.

  2. Get Some Practice in - the best way to learn is by doing - choose an app you hate using and do an “unsolicited redesign”. Work your way through the UX process - identify the problems, sketch out some solutions, and create a simple wireframe. This will help you think like a designer.

  3. Build a Portfolio - this is your most important asset. Your portfolio should show 2-3 solid case studies that demonstrate your process from start to finish. Completing a hands-on ux design project is essential for developing your skills and providing real examples of your work. Don’t just show the final product - show your research, your early sketches, your wireframes, and explain why you made the design decisions you did.

  4. Get Involved with the Community - join UX groups on LinkedIn, attend local meetups (virtual or in-person), and chip in to discussions. The UX community is super supportive and willing to share knowledge.

The Business Impact & Future of UX

UX is more than just a job - it’s a mindset. It’s about seeing the world from other people’s point of view, and being driven to make things better. But it’s also about delivering some serious business value - a great user experience leads to higher customer satisfaction, increased loyalty, and better conversion rates. It’s a key competitive advantage in today’s crowded digital market.

The field is constantly evolving, with new challenges in areas like voice interfaces, augmented reality and ethical design. Enhancing user experience remains the ongoing goal, driving innovation in information architecture, interaction design, and accessibility. Roles like interaction designer are essential, specializing in crafting the way users interact with digital products as part of multidisciplinary teams. Visual designers also play a crucial part by creating aesthetically pleasing and brand-aligned interfaces that elevate the overall product experience. Every time you use a product that just works - that feels effortless and helps you achieve your goal - take a moment to appreciate the thoughtful design behind it. That’s the power of great UX, and it’s a pretty fascinating and rewarding world to be a part of.

Conclusion

In conclusion, UX design is a vital ingredient in the recipe for successful digital products. By putting user research at the forefront, UX designers gain deep insights into what users need and expect, allowing them to craft experiences that are both intuitive and delightful. The UX design process is rooted in user centered design, blending usability testing, interaction design, and a thoughtful design process to ensure every decision is made with the end user in mind.

A strong understanding of human factors and technical skills is essential for UX designers to create solutions that not only look good, but also function flawlessly in the real world. By following a user centered approach, designers can deliver digital products that stand out in a crowded market and provide a true competitive edge.

Whether you’re just starting your journey or looking to sharpen your skills, embracing the principles of UX design will help you create digital products that people love to use. As technology continues to evolve, the demand for skilled UX designers is only growing—making it an exciting and rewarding path for anyone passionate about design, technology, and enhancing the customer’s experience.




Follow the Journey




Subscribe to our monthly newsletter to get updates about the Pixelixe platform
and our marketing discoveries, subscribe below to receive it!